7 Wonders: Leaders Expansion
What kind of Leader are you?
In 7 Wonders, players get hands of cards, pick those that will help them build their City and pass the rest to their neighbor. Their goal: build commercial ties, strengthen their military might and build their Wonders.
Leaders introduces in the game notable personalities, who offer various advantages. At the beginning of the game, players create a Leader hand from which they will be able to play a leader at the beginning of every Age, or use him to get money or help build your Wonder.
The recruited Leaders will allow you to build certain structures at a cheaper cost, even maybe for free, or will be worth victory points, or... Well, with Leaders, the Wonders never cease!
Alexander; Amytis; Archimedes; Aristotle; Bilkis; Caesar; Cleopatra; Croesus; Euclid; Hammurabi; Hannibal; Hatshepsut; Hiram; Hypatia; Imhotep; Justinian; Leonidas; Macenas; Midas; Nebuchandnezzer; Nefertiti; Nero; Pericles; Phidias; Plato; Praxiteles; Ptolemy; Pythagoras; Ramses; Sappho; Solomon; Tomyris; Varro; Vitruvius; Xenophon; Zenobia
- A game for the whole family as well as for hardcore gamers
- An expansion that offers new tactical depth
- Games remain as fast but become a lot more tense!
- 1 Wonder board
- 36 Leader cards
- 1 Wonder card
- 3 Guild cards
- 12 coins of value 6
- 1 Courtesan marker
- 1 score booklet
- 1 rulebook.
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