Players hold the role of merchants involved in the commerce of spices with the East Indies, in the XVII century. Each merchant is member of a number of different Merchantile Companies: it is therefore important to achieve the best position in the hierarchies at the right time, when the profit from the expedition is divided among them, either by monopoly of a single company or by shares of different companies.
The same cards are used in three ways: to gain the control of a company on a certain harbour, to struggle for the status inside of a company, and finally as trade goods to collect to dispatch orders.
The current edition has been expanded with more rules and materials to become a board game.
- 1 board
- 60 shipment cards
- 14 harbors
- 18 merchants
- 16 missions
- 5 company rank markers
- 5 summary cards
- Pirate’s cove and Pirate’s ship
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