Washington's War: The Art of Asymmetrical Strategy
By Mark Herman (Game Designer)
The cover feature article for C3i Magazine, Nr24 focuses on how each side in Washington's War requires different strategies to win. Designer Mark Herman offers detailed insights and historical strategies on how to win the American Revolution where British conventional force meets American guerrilla tactics.


The Battle for Normandy
Optional Rules, New Scenarios, Counters, and Variants
(BfN counters will include optional units and errata units.)
By Dan Holte (Game Designer)


Plus New BfN Player Aids:

  • Detailed Sequence of Play Sheet
  • Allied Step-Loss Record Chart
  • Three Map Campaign Variant Sheet


The Caucasus Campaign
Strategy Article covering the key Decision Points and Proper Tactics
by Joel Toppen

Elusive Victory
Aircraft Expansions and New Scenarios
By Terry Simo (Game Designer)
Three new scenarios:

  • EV(C3i#3) (YK/R) Hip-Hop – Mi-8 Hips commando raids
  • EV(C3i#4) (YK/R) High Fast Flyer – MiG-25Rs over Israel
  • EV(C3i#5) (YK/R) Cornered Badger – Egyptian Tu-16s

Hellenes: Campaign Strategies
Strategy Notes specific to the individual Campaign Scenarios
By Craig Besinque (Game Designer)

Plus New Hellenes Player Aids:

  • Conditions Cards
  • Battleboard Display
  • Off Map Display
  • Instruction Sheet


Helpful Hints for Hellenes
Player Tips for the Peloponnesian War
By Steve Carey


Combat Commander
Two New CC Europe Scenarios (Insert Card)
By Bryan Collars
Scenario 111: The Scheldt, October 1944, Belgium
Units of Canadian 10th Infantry Brigade vs. units of German 64th Infantry Division
Scenario 112: Sonnenwende, February 1945, Eastern Germany
Units of Soviet Assault forces vs. units of the German 11th SS Nordland Division

Combat Commander – Basic Training
By Bryan Collar
Do you RSG?  See how the Random Scenario Generator is used to create fresh new scenarios for the Combat Commander system.  Referencing the new CC scenario inserts in C3i Nr 24 this brief article will demonstrate how a historical combat situation can be modeled using the RSG.
Clio’s Corner, Nr1:
What makes an historical wargame historical?
By Mark Herman
First installment in a new C3i regular Feature Column by Mark Herman.


New SPQRBattle Scenario (Great Battles Of History)
The Battle of Crotona, 204 BC
The End Of The Second Punic War In Italy
By Carlos Gomez Ibañez
SPQR Rout Point Track Sheet
Player Aid Insert Sheet and game Markers
By Mike Lemick
Commands & Colors Ancients: Imperial Rome (Expansion Nr.4)
Boudica’s Revolt – Britons vs Rome
Para Bellum Extended Battle System (Prepare for War)
By Richard Borg and Don Clarke (Game Designer)
Including Two New Official C&C AncientsScenarios – Boudica’s Revolt
  • Battle of Camulodunum - 60 AD
  • Battle of Mona Insulis - 60 AD
Tannenberg:  Breaking the Code
The Strategic Choices for both sides in Clash of Giants
By Mark Stille
Clash Of Giants: From Tannenberg to Gettysburg
Designer’s Notes
By Ted Raicer
C3i Nr24 Counter sheet includes counters and markers for:
  • The Battle for Normandy
    New Optional Units and Errata Units
  • SPQR
    New leader counters for the Crotonascenario
    New Rout Point Track markers
    Leaders for Elephant Victory(Errata counters from last issue)
  • Serpents of the Seas
    Errata counters
  • Ship of the Line
    Errata counters
  • Hellenes
    New markers
  • Elusive Victory
    New units for the C3iScenarios
  • Washington's War
    State Control markers


SKU 13499
Barcode # GMTC3I24

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