Casemate & Cannon Naval Fleet Rules
Casemate & Cannon brings the Age of Steam to the fingertips of the Armchair Admiral. The rules were designed for maneuver and engaging large fleets and squadrons into Close Action. A complete and comprehensive Fleet system designed for detail & fast play.
- Allows for a 20 ship game to be completed in 2-3 hours
- Can be used with any scale and no rebasing needed
- All major and minor nation's Army lists
- Allows for Navel Warfare all over the world
- Features HRG's Naval Terrain Generation system
- Complete Naval Lists and ship capabilities
- Admirals and player aid tools
- Includes complete Campaign Integration rules for Eagle's Prey
- Can be used from 1820 thru 1900
- Integrates with HRG's Eagles Prey 19th Century Rules
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