Combat Commander Resistance - GMT1113
Combat Commander: Resistance! (CC:R) expands upon CC:Europe and CC:Mediterranean by adding partisans and their war behind the front lines. This fourth volume of the Combat Commander series features special rules and components for fighting with Partisan forces against the Axis nations of Europe .
The new CC:R playbook covers the following:
- Random Scenario Generator Update, including the Partisan Leader Table and Fortification OB
- Definition of the Partisan Faction, its Unit Structure, Stats and Weapons
- Rules for Irregular Melee, Sewers and Sighting Markers
- New Orders: Infiltrate and Muster
- New Actions: Knife, No Quarter and Trap
- New Events: Inexperience, Patriotism and Stealth
In addition to the new playbook, the game includes 3 back-printed game maps (6 maps total), 6 double-sided scenario sheets (12 scenarios total), one counter sheet (units and markers), a 36-card Partisan Fate Deck and a 19-card Partisan Force Deck. The new maps depict specific historical locations in Greece, Hercegovina, Eastern Bosnia, Byelorussia, Croatia and Western Bosnia .
- 62 – “Bessarabian Nights II” is a new version of Scenario 7 originally published in Combat Commander: Europe, set in a German rear area as Soviet forces press German forces back into the Carpathian Mountains, April 1944;
- 63 – “Praise the Lord and Pass the Ammunition” set in Rouen France with FFI partisans moving quickly and elusively to attack elements of the German 2nd SS Panzer Division looking for a place to rest, 30 August 1944;
- 64 – “Predator Becomes Prey”, set outside Leskovic, Albania, with ELAS partisans in a prepared ambush against elements of the German 1st Gebirgsjäger Division, whose commander suspecting a ruse changed his attack plans, 27 June 1943;
- 65 – “Road Trip” set at Cressenac, France , just beyond the D-Day beachheads, with FFI partisan forces ambushing the German 4th SS Panzergrenadier Regimental HQ, 8 June 1944;
- 66 – “Those are not Birds” set in the Bryansk Forest in Byelorussia , with Soviet partisans of the Orlov Regiment preparing a trap for elements of the German 707th Security Division during Operation Vogelsang, 8 June 1942;
- 67 – “The Orient Express” set at the south end of the Gorgopotamos Bridge near Lamia, Greece, with ELAS partisans seeking to suppress the Italian Garrison while British Demolition commandos prepare to blow the bridge during Operation Harling, 25 November 1942;
- 68 – “Tito’s Trick” set at Jablanica, Hercegovina, at the railroad bridge crossing of the Neretva River, with Partisans attempting to seize the bridgehead and destroy the Chetnik forces blocking the Partisan escape from German forces (during the 4th Enemy Offensive), 28 February 1943;
- 69 – “Compagnie Scamaroni II” is a new version of Scenario 58 originally published in Combat Commander: Normandy, set at night in the Vaucelles neighborhood of Caen just before the Orne River ,18 July 1944;
- 70 – “Appointment at Daliki” set in a remote village south of Lepel, Byelorussia, with Soviet partisans of an important Operative Center suddenly trapped by a well-executed German rear-area clearing operation, 26 June 1943;
- 71 – “Valley of the Heroes” set outside the village of Tjentište, Eastern Bosnia, at the Sutjeska River, where trapped Partisan units fought their way through a weak point in the German-Croatian lines, escaping once again although at great cost (during the 5th Enemy Offensive), 14 May 1943;
- 72 – “Thunderstorm” set on the island of Korčula on the Croatian Adriatic coast, with Partisans of the Dalmatian Brigade attempting to buy enough time for their comrades to evacuate from surrounding German units of the 118th Jäger Division (during the 6th Enemy Offensive), 23 December 1943; and
- 73 – “No Quarter” set at the town cemetery outside Drvar, Western Bosnia, with Partisans of the Lika Division in a ferocious showdown with elements of the 500th SS Fallschirmjäger Battalion after a spectacular but failed attempt to seize Tito in his country HQ (during the 7th Enemy Offensive), 25 May 1944.
- Game Box
- 3 back-printed 17˝ x 22˝ game maps (6 maps total)
- 6 double-sided scenario cards (12 scenarios total)
- 99 large (⅝˝) and 112 small (½˝) die-cut counters
- 55 cards
- 10-page Playbook
|Time Scale:||several minutes per Game Turn|
|Unit Scale:||Squads, Fire Teams and Leaders|
|Map Scale||30 meters per hex|
|Solitaire Suitability:||Low (3/9)|
Designed by Chad Jensen
Additional scenario design by John A Foley
Developed by John A Foley and Kai Jensen
NOTE: Combat Commader: Resistance! is not a complete game and requires ownership of both Combat Commander: Europe and Combat Commander: Mediterranean to play.
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