Divinare: Bluff, Guess & Win!
Late 19th century, London, England, prominent mediums gathered for an historic tournament whose winner will be named the best clairvoyant of the century! Players will incarnate the finalists of this tournament. Their goal is to guess the cards in the hand of their adversaries to estimate how many cards of each category will be shown at the end of the game. But will bluffing, tactical playing and their divinatory powers make better predictions than their competitors?
- 4 game boards
- 36 cards
- 1 character card and 4 prediction tokens per player
- 16 blue score tokens (3 points)
- 44 yellow score tokens (1 point)
- 20 red score tokens (–1 point)
- 3 action cards
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