Dominate Trade in the City-State of Tempest
A city as large and crowded as Tempest depends on the daily arrival of supplies and foodstuffs, and the wealthiest echelons of society demand the latest goods and luxuries almost as frequently. Domination of this bustling trade is the ultimate goal of every merchant house in the city.
In Mercante, you control one of these merchant houses. Deploy your trusted agents to purchase goods from arriving ships and sell them into the most profitable markets. You must also do more – from “enticing” senators to outright skulduggery – to claim your rightful place at the pinnacle of Tempest’s merchant class. Do you have the business acumen and ruthlessness required to claw your way to the top?
Designed for 3–5 players, Mercante is a game of economic warfare. At the beginning of the game, each player controls one warehouse and two agents. On each turn, goods are purchased at auction and stored in the warehouse to be sold at market when the time is right.
Players compete to accumulate crowns to finance their operations, and senatorial favors (victory points) to win the game. The player who accumulates the most money and favors will control all trade and profit in the City-State of Tempest!
What is Tempest?
The City-State of Tempest is the home to an unprecedented new idea in board gaming: a persistent world with recurring characters embroiled in an epic tale. The goal is to create a series of interconnected games to give you, the discriminating gaming enthusiast, an all-new gaming experience. Each game in the Tempest series shares a story, characters, and location with every other game.
When you play a Tempest game, you’re not playing a game about resources and commodities, you’re playing a game about people. And the people you meet are the same from one game to the next—you may be discovering a different aspect of their personalities, but at their heart they are the same people, be they corrupt politicians or heretical philosophers.
In addition, each Tempest game will tell a small part of an overarcing story. The people in Tempest will grow and change over the course of the story. New people will enter the scene, others might get killed. You never know what the next game might bring.
The City-State of Tempest has been over three years in the making, and features elegant illustration by renowned industry artists Andrew Hepworth and Jeffrey Himmelman. With a heavy art budget and meticulous attention to game design, Tempest games seek to cut no corners.
Welcome to Tempest, and we hope you enjoy your stay!
- 9 Merchant House Cards
- 32 Shipment Cards
- 38 Event Cards
- 20 Contract Cards
- Market Board
- 3 Reference Tracks
- 5 Merchant Ledgers
- 24-page Rulebook
- Punchboard Coinage and Goods Tokens
- 36 Assorted Wood Markers
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