Neuroshima Hex: Duel Expansion
Neuroshima HEX is a game of tactics, where armies wage continuous battles against each other. It is based on a roleplaying game called Neuroshima RPG published by Portal in 2001. While being familiar with the RPG is not necessary, the players will find it easier to identify with their armies if they have read or played the game.
The world of Neuroshima RPG is that of a post-apocalypse world torn apart by a war between humans and machines. The remains of humanity took shelter in the ruins of cities and organized in small communities, gangs and armies. Conflicts between such groups are not uncommon and the reasons of such are numerous: territory, food or equipment. What is more, the ruined cities are constantly patrolled by machines sent from the north, where a vast cybernetic entity, called MOLOCH, appeared. Great wastelands that surround what was left of the greatest cities are home to another enemy - Borgo - a charismatic leader who controls an army of gruesome mutants. One of the last hopes of humanity is the OUTPOST, a perfectly organized army which wages a guerilla war against MOLOCH. Nevertheless, most human settlements, including the HEGEMONY, are not concerned with war until it comes banging at their door. Such is the world of Neuroshima.
Duel is the second expansion to Neuroshima HEX! The box has the same format as the first expansion. It includes two new armies: Smart and Vegas, and a new board as well.
Both armies are well known to all fans of Neuroshima Role Playing Games. Smart is a part of the Moloch army which mutinied and decided to fight against humans as well as against machines. These is an extremely deadly force. Every ally adjacent to Smart's HQ has the ability to move. It makes this army very flexible and dangerous.
On the other hand there is Vegas, army of men whose weapon is bribery. They can bribe any enemy unit that is adjacent to Vegas's HQ to make it attack another unit. If your units attack Vegas HQ, you can not be sure when they will stop attacking Vegas and turn to attack you!
In the box there is a new board as well, with new skills on it, special spaces and new rules.
- 140 army tiles
- 4 mercenray tiles
- 1 Mad Bomber promo tile
- 4 army reference cards
- 16 wound tokens
- 8 HQ damage tokens
Note: This is a complete game, and can be played in combination with other Neuroshima Hex titles.
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