The beginning was a message in a bottle. A call for help that six brave adventurers have arrived to answer.
But the way the adventure starts is far from normal. After the shipwreck, the six heroes end up in a unknown world: Luma. The Nukha, a fantasy sea monster, saved them and brought them up to its den abounding in golden treasure.
As the sea monster slumbers, they make the most of this opportunity to take the more valuable stuff. But the Captain always has a say, and always takes the biggest share. Who will gain the trust of the Captain and keep the best part of the loot for himself, or perhaps even become the new Captain?