Glorantha: The Gods War
Designed by Sandy Petersen and set in the mythic world of Glorantha, The Gods War is a fast moving multiplayer strategy game set in a universe on the brink of disaster. In The Gods War, you take the part of powerful elemental forces, battling to determine the fate of the cosmos. Developed for more than three years, The Gods War is tightly balanced, and highly asymmetric featuring wildly different factions. Fight over territory, perform miracles, and command monsters and gods. Storm the gates of heaven itself or watch the world collapse into the Chaos Rift.
The tightly-balanced empires play extremely differently. Each seeks to complete its own heroquests while simultaneously establishing itself in the world and gathering runes of power. One of its many unusual facets is that when constructing buildings, you must choose whether you wish breadth: many, but inexpensive, buildings; or if you seek depth: fewer, but more powerful buildings. The former provides more Victory points, the latter more Power which you can use to summon your faction’s units, to move, to fight, and to place more buildings. Each empire also has a plethora of unique abilities and no two empires share a single unit type - every single player will have his or her unique miniatures that operate differently than other players!
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