The Sins that once tormented our souls are poised to consume the entire wold. All that stands against this nightmare is F.A.I.T.H. We must fight fire with fire, and pray the flames of curruption don't engulf us all.
The Sons of Ragnarok are a notorious outlaw biker gang, that could very nearly have become Acolytes of Sin themselves. However, their total rejection for following orders made any approach to try and conscript them to aid the sins result in a very dead servant of sin. This biker gang is obsessed with Viking mythology, with members assuming nicknames in reference to the Norse Gods. The realization that the Apocalypse (or Ragnarok, as they prefer to call it) was upon them stirred the gang into a battle frenzy! However, their contempt for authority also means they would never agree to join FAITH. Though that doesn't stop them from carrying on the fight against the Others on their own terms!
The Others: The Sons of Ragnarok Expansion Box contains a full team of 7 heroes, including a Leader, 2 Fixers, 2 Snipers, and 2 Bruisers. These rebels tend to operate outside of FAITH, but they can be mixed and matched with any FAITH team as your group may choose. This team follows the same rules as any FAITH group, though they were designed with special synergy among themselves.
The Others: 7 Sins is a horror board game for 2 to 5 players. One player controls one of the 7 Deadly Sins, employing monstrous incarnations of these corruptive forces in an attempt to consume the world and bring about the apocalypse. The rest of the players cooperate as heroes of the F.A.I.T.H. organization who will attempt to fight back the invasion!
The Sins player, on the other hand, has access to the different monsters of each Sin, including Abominations, a Controller, and the terrifying Avatar of Sin! These monsters can attempt to destroy the heroes, or simply hinder their progress on their missions.
Each Sin provides the Sins Player with a different deck of Sins cards that can be played at different times to surprise players with different effects, often tied to the strategy of each Sin. Yes, because each Sin taints the game with an overarching mechanic that is always in effect.