BattleTech: Explorer Corps is a fascinating sourcebook for the BattleTech science-fiction universe, exploring the dangerous and mysterious regions beyond the established borders of the Inner Sphere. Focusing on ComStar's Explorer Corps and its efforts to investigate the distant reaches of human-occupied space, this supplement provides an intriguing look at interstellar exploration, forgotten colonies, lost technologies, and the secrets hidden throughout the Periphery and beyond.
Second Hand Condition: This is a pre-owned copy in fair condition. It comes from a smoke-free and pet-free home. As a second-hand publication in fair condition, the book may show noticeable signs of previous ownership, handling, and general wear, making it a suitable option for BattleTech enthusiasts primarily interested in the sourcebook's content.
While much of the BattleTech universe is defined by the endless military struggles between the Great Houses of the Inner Sphere, there is far more to human civilisation than the familiar battlefields of the Successor States. Beyond the established borders lie remote settlements, isolated colonies, abandoned installations, unexplored star systems, and the remnants of humanity's long history of interstellar expansion.
Explorer Corps turns its attention to these distant frontiers, examining the organisations, personnel, equipment, and challenges associated with exploring the unknown regions of the BattleTech universe. Rather than concentrating exclusively on the movement of armies and the politics of the Great Houses, this sourcebook explores the dangers and opportunities facing those who venture into the uncharted depths of space.
At the centre of the book is ComStar's Explorer Corps, an organisation dedicated to investigating distant star systems and gathering information about worlds beyond the established interstellar powers. Operating in regions where reliable intelligence is scarce and assistance may be many jumps away, Explorer Corps personnel face a very different set of challenges from the soldiers and mercenaries who fight across the Inner Sphere.
Exploration in the BattleTech universe is rarely a simple matter of travelling to an unknown planet and recording its location. Remote systems may contain hostile environments, struggling human settlements, dangerous political factions, abandoned military facilities, or evidence of earlier periods of human expansion. Even seemingly peaceful discoveries can have significant consequences for the wider political and military situation.
One of the most compelling aspects of BattleTech: Explorer Corps is its exploration of the vast distances and uncertainties that define life beyond the Inner Sphere. The limitations of interstellar travel, the difficulty of maintaining supply lines, and the risks associated with operating far from established support networks all contribute to the distinctive atmosphere of frontier exploration.
The sourcebook provides valuable background for understanding the Deep Periphery and the wider regions of space surrounding the Inner Sphere. These distant territories offer a fascinating contrast to the heavily populated and politically contested worlds of the Great Houses, presenting opportunities for exploration, discovery, survival, and encounters with communities that have developed far from the centres of interstellar civilisation.
For fans of ComStar, Explorer Corps offers another perspective on one of BattleTech's most influential and secretive organisations. Best known for its control of the interstellar communications network and its complex political influence, ComStar also maintains interests extending well beyond the familiar borders of the Inner Sphere. The Explorer Corps represents an important part of these wider activities.
The book is particularly appealing to readers interested in the mysteries of BattleTech history. The collapse of the Star League, the destruction of the Succession Wars, and the movement of human populations across the stars have left countless opportunities for lost settlements, forgotten facilities, and historical discoveries. Exploration-focused source material provides an engaging way to investigate these possibilities.
BattleTech: Explorer Corps is also a useful resource for players who enjoy campaigns that extend beyond conventional military engagements. Rather than simply fighting for control of a battlefield, characters may be tasked with surveying an unexplored system, establishing contact with an isolated settlement, investigating a mysterious signal, recovering lost information, or surviving an unexpected encounter on a distant world.
For MechWarrior roleplaying campaigns, the sourcebook offers inspiration for adventures centred on exploration, investigation, survival, and discovery. Player characters might serve as members of an expedition, provide security for scientific personnel, work as independent explorers, or become involved in the political consequences of an unexpected discovery.
The remote frontier also provides an interesting setting for mercenary campaigns. A mercenary unit might be hired to escort an exploration mission, defend an isolated research installation, investigate the disappearance of a survey team, or protect a newly discovered settlement from hostile forces. Such scenarios provide opportunities to combine traditional BattleTech combat with a broader narrative involving exploration and uncertainty.
For Game Masters and campaign organisers, Explorer Corps provides a foundation for adventures where information is limited and the next destination may be entirely unfamiliar. The uncertainty of distant star systems makes it possible to introduce unexpected encounters, unusual environments, mysterious ruins, and difficult decisions without relying solely on the familiar conflicts between the Great Houses.
The sourcebook is particularly suitable for campaigns involving JumpShips, DropShips, remote outposts, and long-distance expeditions. The logistical challenges of travelling through sparsely populated regions can become important elements of the story, encouraging players to consider fuel, supplies, repairs, communications, and the consequences of operating far from established support facilities.
Exploration-themed adventures can also provide an interesting change of pace for established BattleTech groups. A campaign might begin with a relatively straightforward survey mission before developing into a larger mystery involving an abandoned colony, a lost military installation, or a previously unknown political power.
For players who enjoy the fictional history and world-building of BattleTech, Explorer Corps expands the scope of the setting beyond its most familiar military and political conflicts. It reinforces the immense scale of human-occupied space and the idea that many regions remain poorly understood even after centuries of interstellar civilisation.
The book is also an appealing companion to other classic BattleTech publications, including Field Manuals, historical sourcebooks, technical readouts, and MechWarrior roleplaying supplements. Together, these resources provide a broader understanding of the setting's military forces, political institutions, technology, and unexplored frontiers.
For collectors of classic BattleTech sourcebooks, Explorer Corps represents an interesting addition because of its distinctive subject matter. While many BattleTech publications concentrate on BattleMechs, military campaigns, or the major factions of the Inner Sphere, this volume explores the possibilities offered by distant regions and the people who venture into them.
Its exploration-focused material also makes it appealing to readers who enjoy science-fiction themes involving lost colonies, forgotten technology, isolated civilisations, and the discovery of unknown worlds. These subjects provide a different perspective on the BattleTech universe while remaining firmly connected to its established history and interstellar setting.
As a second-hand publication, this copy offers an opportunity to add an established BattleTech supplement to your collection. The book is described as being in fair condition and comes from a smoke-free and pet-free home. It is particularly suitable for readers and players who are comfortable with visible signs of use and are primarily interested in the information and background material contained within the book.
Whether you're planning a campaign beyond the Inner Sphere, researching ComStar's activities, exploring the mysteries of the Deep Periphery, or expanding your collection of classic BattleTech publications, BattleTech: Explorer Corps offers an engaging look at the dangerous and largely unknown frontiers of the BattleTech universe.
Features:
- Title: BattleTech: Explorer Corps.
- Product Type: BattleTech science-fiction sourcebook.
- Condition: Second Hand – Fair Condition.
- Previous Environment: Smoke-free and pet-free home.
- Explores ComStar's Explorer Corps and its activities beyond the established Inner Sphere.
- Provides background on interstellar exploration and the distant frontiers of human-occupied space.
- Examines the challenges associated with investigating remote star systems and isolated settlements.
- Offers insight into the Deep Periphery and regions beyond the major Successor States.
- Explores themes of discovery, survival, lost colonies, and forgotten history.
- Provides additional background on ComStar and its wider interests throughout the BattleTech universe.
- Useful for creating exploration-focused BattleTech and MechWarrior campaigns.
- Provides inspiration for mercenary expeditions, survey missions, and frontier adventures.
- Suitable for Game Masters developing scenarios involving remote planets and unexplored systems.
- Offers a different perspective on the BattleTech setting beyond conventional military conflicts.
- An interesting addition to collections of classic BattleTech sourcebooks and roleplaying supplements.
- Suitable for BattleTech players, MechWarrior roleplayers, campaign organisers, and science-fiction enthusiasts.
Second Hand Item Information:
- This is a pre-owned copy of BattleTech: Explorer Corps.
- The book is in fair condition.
- It comes from a smoke-free and pet-free home.
- As a second-hand book in fair condition, buyers should expect signs of previous ownership, handling, and general wear.
- The exact nature and extent of any cosmetic wear have not been specified.
- This listing is for the sourcebook only. BattleTech miniatures, dice, maps, and other gaming accessories are not included.
Please Note: This is a second-hand BattleTech sourcebook in fair condition, not a new publication. It comes from a smoke-free and pet-free home. The book may display noticeable wear consistent with its condition grading. As a classic BattleTech supplement, its background information and any game-related material reflect the setting and rules available at the time of publication. Players using more recent BattleTech or MechWarrior editions should check compatibility with their preferred rules and campaign setting.
| SKU | SH20261028B |
| Brand | FASA |
| Shipping Weight | 0.7000kg |
| Shipping Width | 0.240m |
| Shipping Height | 0.020m |
| Shipping Length | 0.300m |
| Shipping Cubic | 0.001440000m3 |
Help other Milsims Games users shop smarter by writing reviews for products you have purchased.
Write a reviewBattleTech: Explorer Corps is a fascinating sourcebook for the BattleTech science-fiction universe, exploring the dangerous and mysterious regions beyond the established borders of the Inner Sphere. Focusing on ComStar's Explorer Corps and its efforts to investigate the distant reaches of human-occupied space, this supplement provides an intriguing look at interstellar exploration, forgotten colonies, lost technologies, and the secrets hidden throughout the Periphery and beyond.
Second Hand Condition: This is a pre-owned copy in fair condition. It comes from a smoke-free and pet-free home. As a second-hand publication in fair condition, the book may show noticeable signs of previous ownership, handling, and general wear, making it a suitable option for BattleTech enthusiasts primarily interested in the sourcebook's content.
While much of the BattleTech universe is defined by the endless military struggles between the Great Houses of the Inner Sphere, there is far more to human civilisation than the familiar battlefields of the Successor States. Beyond the established borders lie remote settlements, isolated colonies, abandoned installations, unexplored star systems, and the remnants of humanity's long history of interstellar expansion.
Explorer Corps turns its attention to these distant frontiers, examining the organisations, personnel, equipment, and challenges associated with exploring the unknown regions of the BattleTech universe. Rather than concentrating exclusively on the movement of armies and the politics of the Great Houses, this sourcebook explores the dangers and opportunities facing those who venture into the uncharted depths of space.
At the centre of the book is ComStar's Explorer Corps, an organisation dedicated to investigating distant star systems and gathering information about worlds beyond the established interstellar powers. Operating in regions where reliable intelligence is scarce and assistance may be many jumps away, Explorer Corps personnel face a very different set of challenges from the soldiers and mercenaries who fight across the Inner Sphere.
Exploration in the BattleTech universe is rarely a simple matter of travelling to an unknown planet and recording its location. Remote systems may contain hostile environments, struggling human settlements, dangerous political factions, abandoned military facilities, or evidence of earlier periods of human expansion. Even seemingly peaceful discoveries can have significant consequences for the wider political and military situation.
One of the most compelling aspects of BattleTech: Explorer Corps is its exploration of the vast distances and uncertainties that define life beyond the Inner Sphere. The limitations of interstellar travel, the difficulty of maintaining supply lines, and the risks associated with operating far from established support networks all contribute to the distinctive atmosphere of frontier exploration.
The sourcebook provides valuable background for understanding the Deep Periphery and the wider regions of space surrounding the Inner Sphere. These distant territories offer a fascinating contrast to the heavily populated and politically contested worlds of the Great Houses, presenting opportunities for exploration, discovery, survival, and encounters with communities that have developed far from the centres of interstellar civilisation.
For fans of ComStar, Explorer Corps offers another perspective on one of BattleTech's most influential and secretive organisations. Best known for its control of the interstellar communications network and its complex political influence, ComStar also maintains interests extending well beyond the familiar borders of the Inner Sphere. The Explorer Corps represents an important part of these wider activities.
The book is particularly appealing to readers interested in the mysteries of BattleTech history. The collapse of the Star League, the destruction of the Succession Wars, and the movement of human populations across the stars have left countless opportunities for lost settlements, forgotten facilities, and historical discoveries. Exploration-focused source material provides an engaging way to investigate these possibilities.
BattleTech: Explorer Corps is also a useful resource for players who enjoy campaigns that extend beyond conventional military engagements. Rather than simply fighting for control of a battlefield, characters may be tasked with surveying an unexplored system, establishing contact with an isolated settlement, investigating a mysterious signal, recovering lost information, or surviving an unexpected encounter on a distant world.
For MechWarrior roleplaying campaigns, the sourcebook offers inspiration for adventures centred on exploration, investigation, survival, and discovery. Player characters might serve as members of an expedition, provide security for scientific personnel, work as independent explorers, or become involved in the political consequences of an unexpected discovery.
The remote frontier also provides an interesting setting for mercenary campaigns. A mercenary unit might be hired to escort an exploration mission, defend an isolated research installation, investigate the disappearance of a survey team, or protect a newly discovered settlement from hostile forces. Such scenarios provide opportunities to combine traditional BattleTech combat with a broader narrative involving exploration and uncertainty.
For Game Masters and campaign organisers, Explorer Corps provides a foundation for adventures where information is limited and the next destination may be entirely unfamiliar. The uncertainty of distant star systems makes it possible to introduce unexpected encounters, unusual environments, mysterious ruins, and difficult decisions without relying solely on the familiar conflicts between the Great Houses.
The sourcebook is particularly suitable for campaigns involving JumpShips, DropShips, remote outposts, and long-distance expeditions. The logistical challenges of travelling through sparsely populated regions can become important elements of the story, encouraging players to consider fuel, supplies, repairs, communications, and the consequences of operating far from established support facilities.
Exploration-themed adventures can also provide an interesting change of pace for established BattleTech groups. A campaign might begin with a relatively straightforward survey mission before developing into a larger mystery involving an abandoned colony, a lost military installation, or a previously unknown political power.
For players who enjoy the fictional history and world-building of BattleTech, Explorer Corps expands the scope of the setting beyond its most familiar military and political conflicts. It reinforces the immense scale of human-occupied space and the idea that many regions remain poorly understood even after centuries of interstellar civilisation.
The book is also an appealing companion to other classic BattleTech publications, including Field Manuals, historical sourcebooks, technical readouts, and MechWarrior roleplaying supplements. Together, these resources provide a broader understanding of the setting's military forces, political institutions, technology, and unexplored frontiers.
For collectors of classic BattleTech sourcebooks, Explorer Corps represents an interesting addition because of its distinctive subject matter. While many BattleTech publications concentrate on BattleMechs, military campaigns, or the major factions of the Inner Sphere, this volume explores the possibilities offered by distant regions and the people who venture into them.
Its exploration-focused material also makes it appealing to readers who enjoy science-fiction themes involving lost colonies, forgotten technology, isolated civilisations, and the discovery of unknown worlds. These subjects provide a different perspective on the BattleTech universe while remaining firmly connected to its established history and interstellar setting.
As a second-hand publication, this copy offers an opportunity to add an established BattleTech supplement to your collection. The book is described as being in fair condition and comes from a smoke-free and pet-free home. It is particularly suitable for readers and players who are comfortable with visible signs of use and are primarily interested in the information and background material contained within the book.
Whether you're planning a campaign beyond the Inner Sphere, researching ComStar's activities, exploring the mysteries of the Deep Periphery, or expanding your collection of classic BattleTech publications, BattleTech: Explorer Corps offers an engaging look at the dangerous and largely unknown frontiers of the BattleTech universe.
Features:
- Title: BattleTech: Explorer Corps.
- Product Type: BattleTech science-fiction sourcebook.
- Condition: Second Hand – Fair Condition.
- Previous Environment: Smoke-free and pet-free home.
- Explores ComStar's Explorer Corps and its activities beyond the established Inner Sphere.
- Provides background on interstellar exploration and the distant frontiers of human-occupied space.
- Examines the challenges associated with investigating remote star systems and isolated settlements.
- Offers insight into the Deep Periphery and regions beyond the major Successor States.
- Explores themes of discovery, survival, lost colonies, and forgotten history.
- Provides additional background on ComStar and its wider interests throughout the BattleTech universe.
- Useful for creating exploration-focused BattleTech and MechWarrior campaigns.
- Provides inspiration for mercenary expeditions, survey missions, and frontier adventures.
- Suitable for Game Masters developing scenarios involving remote planets and unexplored systems.
- Offers a different perspective on the BattleTech setting beyond conventional military conflicts.
- An interesting addition to collections of classic BattleTech sourcebooks and roleplaying supplements.
- Suitable for BattleTech players, MechWarrior roleplayers, campaign organisers, and science-fiction enthusiasts.
Second Hand Item Information:
- This is a pre-owned copy of BattleTech: Explorer Corps.
- The book is in fair condition.
- It comes from a smoke-free and pet-free home.
- As a second-hand book in fair condition, buyers should expect signs of previous ownership, handling, and general wear.
- The exact nature and extent of any cosmetic wear have not been specified.
- This listing is for the sourcebook only. BattleTech miniatures, dice, maps, and other gaming accessories are not included.
Please Note: This is a second-hand BattleTech sourcebook in fair condition, not a new publication. It comes from a smoke-free and pet-free home. The book may display noticeable wear consistent with its condition grading. As a classic BattleTech supplement, its background information and any game-related material reflect the setting and rules available at the time of publication. Players using more recent BattleTech or MechWarrior editions should check compatibility with their preferred rules and campaign setting.
| SKU | SH20261028B |
| Brand | FASA |
| Shipping Weight | 0.7000kg |
| Shipping Width | 0.240m |
| Shipping Height | 0.020m |
| Shipping Length | 0.300m |
| Shipping Cubic | 0.001440000m3 |
Help other Milsims Games users shop smarter by writing reviews for products you have purchased.
Write a reviewMinimum Players
Maximum Players
Player Age
Brand
-
Gray Forrest Games
(1)
-
11 Bit Studios
(1)
-
1985 Games
(6)
-
2 Hour Wargames
(1)
-
25th Century Games
(7)
-
9th Level Games
(7)
-
Academy Games
(15)
-
Aconyte
(3)
-
Aconyte Books
(1)
-
Ad Astra Games
(5)
-
Adam's Apple Games
(1)
-
Adamant Entertainment
(3)
-
Adlung-Spiele
(3)
-
AK Interactive
(87)
-
Alderac Entertainment Group
(64)
-
Alewood Games
(1)
-
All Play
(1)
-
Alley Cat Games
(10)
-
Alpha Forge Games
(3)
-
Amigo
(2)
-
Andrew McMeel Publishing
(3)
-
Ankama
(5)
-
Ape Games
(2)
-
Apeiron Games
(1)
-
Aporta Games
(3)
-
Aquarius
(1)
-
Arc Dream Publishing
(11)
-
Arcane Tinmen
(99)
-
Arcane Wonders
(21)
-
Archon Studio
(42)
-
Archona Games
(5)
-
Arclight Games
(1)
-
Ares Games
(103)
-
Artipia Games
(3)
-
Asmadi Games
(4)
-
Asmodee
(105)
-
Atlas Games
(64)
-
Atomic Mass Games
(16)
-
Aussiecard Essentials
(1)
-
Avalanche Press
(15)
-
Avalon Digital
(2)
-
Avalon Hill
(11)
-
Avantris Entertainment
(2)
-
AVstudio Games
(3)
-
Awaken Realms
(22)
-
BA Games
(1)
-
Backspindle Games
(1)
-
Bad Comet
(3)
-
Bad Crow Games
(6)
-
Bad People
(1)
-
Badgers from Mars
(3)
-
Banana Games
(1)
-
Bandai Namco
(3)
-
Bandwagon Books
(3)
-
Battle Systems
(16)
-
Battlefront
(898)
-
BCW
(7)
-
Bears vs Babies
(1)
-
Bellows Intent
(1)
-
Bellwether Games
(3)
-
Beyond Cataclysm
(2)
-
Bezier Games
(24)
-
Bezzer Wizzer Studio
(1)
-
Bicycle
(4)
-
Big Potato
(20)
-
Birdwood Games
(3)
-
Black Armada
(1)
-
Black Site Studios
(4)
-
Blackrock Games
(8)
-
Blam!
(1)
-
Bleathmate Games
(1)
-
Blue Matter Games
(1)
-
Blue Opal
(4)
-
Blue Orange
(22)
-
Blue Panther
(1)
-
Blue Sky Enterprises
(1)
-
Bluencore
(2)
-
Board&Dice
(23)
-
Bombyx
(5)
-
Brain Games
(1)
-
Breaking Games
(9)
-
Briarpatch
(1)
-
Bright Eye Games
(2)
-
Brokentoad
(3)
-
Brotherwise Games
(17)
-
Buffalo Games
(4)
-
Bully Pulpit Games
(22)
-
Burning Wheel
(2)
-
Burnt Island Games
(2)
-
Button Fox
(1)
-
Button Shy Games
(1)
-
Buzzed Games
(3)
-
Cabal of Enchantment
(2)
-
Calliope Games
(15)
-
Campfire Games
(1)
-
Capital Gains Studio
(2)
-
Capstone Games
(39)
-
Captain Games
(1)
-
Cardboard Dynamo
(1)
-
Cardinal Classics
(4)
-
Cardinal Legacy
(4)
-
Cards Against Humanity
(6)
-
Castillo Games
(1)
-
Catalyst Game Labs
(239)
-
Catan Studios
(38)
-
Catch Up Games
(2)
-
Cation Arts
(2)
-
Cephalofair Games
(6)
-
Chaosium
(118)
-
Cheapass Games
(6)
-
Cherry Picked Games
(2)
-
Chessex
(714)
-
Chip Theory Games
(4)
-
Chronicle Cards
(5)
-
Chrysanthemum Productions
(1)
-
Cigar Box
(81)
-
Clarkson Potter
(1)
-
Clevergreen Board Games
(1)
-
Clockwork Publishing
(5)
-
CMON
(168)
-
CMYK
(9)
-
Cobblestone Games
(1)
-
Cocktail Games
(1)
-
Coffee Haus
(1)
-
Cogito ergo Meeple
(3)
-
Collins
(2)
-
Collins Epic Wargames
(5)
-
Colour Forge
(1)
-
Colour of Strategy
(1)
-
Compass Games
(146)
-
Contention Games
(1)
-
Continuum
(1)
-
Corvus Belli
(6)
-
Cosmodrome Games
(1)
-
Coyote & Crow
(3)
-
Crafty Games
(1)
-
Cranio Creations
(4)
-
Creative Games Studio
(11)
-
Critical Hit
(2)
-
Critical Hit Collectibles
(1)
-
Critical Kit
(3)
-
CrossCut Games
(1)
-
Crowd Games LLC
(1)
-
Crown & Andrews
(10)
-
Cryptozoic Entertainment
(30)
-
Crystal Caste
(2)
-
Cubicle 7
(123)
-
Cut Games
(2)
-
Cyanide and Happiness
(1)
-
Czech Games Editions
(33)
-
Da Vinci
(2)
-
Daily Magic Games
(4)
-
Dal Rossi
(1)
-
Dan Verssen Games
(53)
-
Dangermoose Entertainment
(1)
-
Dark Horse
(6)
-
Dark Unicorn Games
(1)
-
Darker Hue Studios
(2)
-
Darrington Press
(6)
-
Days of Wonder
(54)
-
Dead Alive Games
(1)
-
Decision Games
(172)
-
Deep Print Games
(9)
-
Deep Water Games
(8)
-
Deinko Games
(1)
-
Delicious Games
(1)
-
Devious Weasel
(3)
-
Devir
(15)
-
Devir Games
(10)
-
Dice Hate Me Games
(2)
-
Dice Kapital
(1)
-
Die Hard Dice
(10)
-
DigiSprite
(1)
-
direwolf
(8)
-
Dirty Down
(5)
-
Dissimula Edizioni
(1)
-
Distant Rabbit Games
(1)
-
DM Dave
(4)
-
Do or Drink
(1)
-
Dolphin Hat Games
(3)
-
Dont Panic Games
(9)
-
Dotted Games
(1)
-
Double Combo Games
(1)
-
DPH Games Inc
(2)
-
Dr Finns Games
(3)
-
Dr Tabletop
(1)
-
Draco Ideas
(23)
-
Draco Studios
(3)
-
Dragon Dawn Productions
(1)
-
Dragon Egg Games
(2)
-
Dragon Shield
(10)
-
Dranda Games
(5)
-
Drawlab Games
(3)
-
Drei Magier
(3)
-
Drumond Park
(3)
-
Drunk Stoned or Stupid LLC
(3)
-
Dude Games
(1)
-
Duncan
(13)
-
Dutch Blitz
(3)
-
Dux Somnium
(6)
-
dV GIOCHI
(18)
-
DVC Games
(4)
-
Dyce Games
(2)
-
Dying Stylishly Games
(1)
-
E-Raptor
(2)
-
Eagle Gryphon Games
(37)
-
Earthborne Games
(8)
-
Edge
(6)
-
Edge Entertainment
(4)
-
Edge Studio
(4)
-
Eerie Idol Games
(4)
-
Eggertspiele
(2)
-
Elf Creek Games
(3)
-
EmperorS4
(1)
-
EN Publishing
(4)
-
Enhance Gaming
(2)
-
Envy Born Games
(2)
-
Escapewelt
(3)
-
Evensen Creative
(3)
-
Everything Epic Games
(1)
-
Evil Genius
(11)
-
Evil Hat Productions
(52)
-
Exalted Funeral Press
(42)
-
Expeditious Retreat Press
(2)
-
Exploding Kittens
(44)
-
Fabricate.IO
(1)
-
Facade Games
(5)
-
Fandom Tabletop
(2)
-
Fantastic Factory
(1)
-
Fantasy Flight Games
(469)
-
Far Future Enterprises
(2)
-
Far Off Games
(5)
-
Farside Games
(1)
-
FASA
(12)
-
Feuerland
(1)
-
Feuerland Spiele
(4)
-
Feverland
(1)
-
Fight in a Box
(4)
-
Final Frontier Games
(1)
-
Final Score Games
(1)
-
Firelock Games
(4)
-
Fireside Games
(9)
-
First Games
(1)
-
Five24 Labs
(2)
-
Floodgate Games
(10)
-
Flying Carpet Games
(1)
-
Flying Frog Productions
(65)
-
Flying Leap Games
(1)
-
Flying Pig Games
(5)
-
Flyos Games
(2)
-
Foam Brain Games
(3)
-
Foam Brand Games
(11)
-
Folded Space
(45)
-
Forbidden Games
(1)
-
Force Field Games
(1)
-
Formal Ferret Games
(1)
-
Formula Sports and Games
(1)
-
Foundry Supply
(7)
-
Fractal Juegos
(1)
-
Free Company
(3)
-
Free League Publishing
(154)
-
Frew Games
(1)
-
Fria Ligan
(13)
-
Fryx Games
(4)
-
Funbox
(4)
-
Funforge
(9)
-
Funko Games
(20)
-
Funtails
(2)
-
Funtastic
(11)
-
Galactic Raptor Games
(1)
-
Galakta
(3)
-
Gale Force Nine
(421)
-
Gallant Knight Games
(3)
-
Game and a Curry
(2)
-
Game Brewer
(2)
-
Game Salute
(1)
-
Gamegenic
(101)
-
Gameland
(2)
-
Gamelyn Games
(20)
-
Gamer's Grass
(277)
-
Games Workshop
(3016)
-
Gameworks Sarl
(1)
-
Gamewright
(18)
-
Gamey LLC
(1)
-
Gaming Paper
(6)
-
Gap Closer Games
(3)
-
Garphill Games
(2)
-
GCT Studios
(8)
-
Geek Attitude Games
(1)
-
Geektopia Games
(2)
-
Gen 42
(4)
-
Genesis of Legend Publishing
(3)
-
Genius Games
(5)
-
George & Co Games
(2)
-
Gibson
(1)
-
Gigamic
(17)
-
Ginger Fox Games
(1)
-
Giochi Uniti
(6)
-
Glass Cannon Unplugged
(3)
-
GMT Games
(207)
-
Go On Board
(5)
-
Goblinko Games
(3)
-
Godot Games
(4)
-
Goliath
(9)
-
Good Games Publishing
(12)
-
Goodman Games
(107)
-
Gotha Games
(2)
-
Grail Games
(6)
-
Grand Gamers Guild
(6)
-
Granna
(1)
-
Gravitrax
(37)
-
Gray Wolf Games
(1)
-
Greater Than Games
(33)
-
Green Couch Games
(3)
-
Green Ronin Games
(47)
-
Greenbrier Games
(4)
-
Grey Fox Games
(12)
-
Gripping Beast
(1)
-
Guf Studios
(3)
-
Guilt-Free Gaming
(1)
-
Gutter Games
(4)
-
Haba
(67)
-
Hans im Gluck
(5)
-
Hansen
(6)
-
Hape
(9)
-
Happy Camper
(1)
-
Harebrained Design
(1)
-
Hasbro
(33)
-
Haunted Table Games
(3)
-
Hazardous Movement Gaming
(3)
-
HeidelBar
(4)
-
Helmgast
(2)
-
Helvetiq
(11)
-
Hero Games
(1)
-
Hexasim
(5)
-
Hinkler
(1)
-
Hit Point Press
(5)
-
Holdson
(17)
-
Holy Grail Games
(2)
-
Homie & the Dude
(1)
-
Horrible Games
(5)
-
Horrible Guild
(15)
-
Hot Banana Games
(1)
-
Hourglass Escapes
(1)
-
Hub Games
(1)
-
Hunt A Killer
(12)
-
Hush Hush Projects
(5)
-
Identity Games
(7)
-
idw
(1)
-
IDW Games
(6)
-
Iello
(52)
-
Immunowars
(1)
-
Impact Puzzles
(3)
-
Impact! Miniatures
(1)
-
Incredible Dream Studios
(1)
-
Indie Boards & Cards
(45)
-
Infinite Black
(1)
-
Inkster Games
(2)
-
inPatience
(2)
-
Inside Up Games
(5)
-
Inspiring Games
(1)
-
Interaction Point Games
(1)
-
Ion Game Design
(11)
-
IQ Busters
(1)
-
Iron Wind Metals
(968)
-
Irongames
(1)
-
Iwata
(12)
-
Jackalope
(3)
-
Japaname Games
(1)
-
Japanime Games
(4)
-
Jarnringen
(1)
-
Jasco Games
(4)
-
JELLY JELLY Games
(1)
-
Jellybean Games
(3)
-
Jester
(1)
-
Joey Games
(2)
-
John Draper Games
(1)
-
John Wick Presents
(5)
-
Jolly Roger Games
(1)
-
Jordan Draper Games
(2)
-
Joy Toy
(8)
-
Julibert Games
(1)
-
Jumbo
(4)
-
Kansas City ASL
(1)
-
Kasparov
(1)
-
Kayenta Games
(6)
-
Keymaster Games
(9)
-
Kids Table Board Gaming
(1)
-
Kobold Press
(25)
-
Kolossal Games
(16)
-
Konami
(6)
-
Koplow
(15)
-
Korea Boardgames
(1)
-
Korona Games
(1)
-
Kosmos
(16)
-
KTBG
(1)
-
KTGB
(1)
-
Kuro Neko Design Workshop
(1)
-
La Boîte de Jeu
(1)
-
Lamentations Of The Flame Princess
(11)
-
Landmark
(1)
-
Last Night Games
(4)
-
Lautapelit.fi
(2)
-
Leder Games
(30)
-
Left Justified Studio
(1)
-
Legion Wargames
(6)
-
Lemery Games
(2)
-
Les 3 Zouaves
(1)
-
Let's Play Games
(46)
-
Letiman Games
(5)
-
Level 99 Games
(5)
-
Libellud
(7)
-
Lion Rampant
(1)
-
Litko
(77)
-
Little Plastic Train
(6)
-
Little Rocket Games
(4)
-
Littlecodr Games
(1)
-
LMW Works
(1)
-
Lock N Load
(2)
-
Logiquest
(2)
-
Loke
(4)
-
Loke Battlemats
(16)
-
Loki
(7)
-
Lone Shark Games
(2)
-
Lookout Games
(34)
-
Looney Labs
(27)
-
LPG Classics
(2)
-
Lucky Duck Games
(36)
-
Lucky Egg
(1)
-
Ludi Creations
(4)
-
Ludifolie Editions
(5)
-
Ludogix
(1)
-
Ludonaute
(6)
-
Ludonova
(4)
-
Ludus Magnus
(1)
-
Lynnvander Studios
(3)
-
LYNX
(1)
-
Magnetic Press Play
(5)
-
Magpie Games
(22)
-
Mana Project Studio
(3)
-
Mandoo Games
(4)
-
Mantic Games
(19)
-
Many Moons Publishing
(1)
-
Marek Toy
(1)
-
Mariposa Games
(1)
-
Mariucci Designs
(3)
-
Marvel
(3)
-
Massif Press
(1)
-
Matagot
(23)
-
Matel Games
(6)
-
Mattel
(11)
-
Mayday Games
(65)
-
Mayfair Games
(5)
-
Mazaza Games
(1)
-
MCDM Productions
(1)
-
MDR PUBLISHING
(3)
-
Mercat Games
(1)
-
Merchoid
(1)
-
Mercury Games
(1)
-
Metafactory Games
(1)
-
Metal Weave Games
(4)
-
Metallic Dice Games
(25)
-
Micro Art Studio
(2)
-
Mighty Boards
(5)
-
Milliput
(7)
-
Mind's Vision
(1)
-
Mindclash Games
(4)
-
Mindware
(6)
-
Minion Games
(4)
-
Misty Mountain Gaming
(2)
-
Mixlore
(5)
-
Modiphius
(276)
-
Mojito Studios
(1)
-
Mondo Games
(3)
-
Mongoose Publishing
(171)
-
Monolith Board Games
(1)
-
Monster Fight Club
(62)
-
Monte Cook Games
(44)
-
Moon Gate Design
(1)
-
Moose
(3)
-
Moose Games
(1)
-
Morning
(4)
-
Motor City Gameworks
(1)
-
Mr B Games
(2)
-
Multi-Man Publishing
(2)
-
Munji Studios
(1)
-
My Home Casino
(1)
-
Mythopoeia
(3)
-
Mythworks
(6)
-
Nanox Games
(2)
-
Ndemic Creations
(1)
-
Necrotic Gnome
(9)
-
Need Games!
(8)
-
Nerd Games
(1)
-
Nerdvana Games
(2)
-
Next Move Games
(12)
-
Nightfall Games
(1)
-
Ninja Division
(4)
-
Ninja Star Games
(1)
-
Ninth Level Games
(2)
More info