Description

Can you break the curse before the ritual falls apart?

On the Matters of Breaking Curses, Hexes and Other Maledictions is a chaotic and hilarious cooperative party game from Allplay, where everyone must work together to complete a ritual and escape the curse placed upon them.

Players take turns counting through a series of numbers, but there's a catch: certain numbers must be replaced with specific words or gestures. As the ritual becomes more complicated, keeping track of the rules becomes increasingly difficult. Make too many mistakes and the ritual fails!

With 10 increasingly fiendish chapters, each introducing new challenges and twists, On the Matters of Breaking Curses, Hexes and Other Maledictions gradually ramps up the difficulty while keeping the gameplay light-hearted, social and unpredictable.

Perfect for game nights and groups who enjoy cooperative challenges, quick thinking and plenty of laughter, this compact Tiny Box game packs a surprisingly entertaining experience into a small package.

Gather your fellow adventurers, learn the ritual, avoid the cursed mistakes and work together to break the curse!

  • Cooperative party game for groups

  • Work together to complete a ritual and break the curse

  • Count, remember rules and substitute numbers with words or gestures

  • 10 increasingly challenging chapters

  • Designed by Yuval Grinspun, designer of How to Save a World

  • Light-hearted, chaotic gameplay that's easy to get into

  • Compact Allplay Tiny Box format

  • Ideal for parties, game nights and groups looking for a fun cooperative challenge

Specifications
SKU GME-OMBCHOM
Barcode # 618149327041
Brand All Play
Shipping Weight 1.0000kg
Shipping Width 0.300m
Shipping Height 0.100m
Shipping Length 0.200m
Shipping Cubic 0.006000000m3
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