Unknown Armies RPG: Book Three - Reveal
On the surface, the world of Unknown Armies looks like our own, but at every turn the player cabal faces hidden cults, crazed revolutionaries, the remnants of discarded beliefs, and the dark promise of a new age. Armed with post-modern magic that relies on strict taboos and dangerous rituals, the PCs must strive to create the world they want, rather than the one they inherited.
Unknown Armies RPG, an occult game about broken people conspiring to fix the world.
It's about what's behind every corner and buried in every closet.
Unknown Armies presents magick as it might exist in a world informed by crime fiction and secret histories, as twisting wrinkles in reality created by greater and greater risk, sacrifice, and obsession. It plays out in a world just like our own, filled with uncanny mysteries, unrepentant horrors, and unnatural pleasures. What you do with these revelations is up to you.
It's about revealing the horrible truth we don't want to see.
Unknown Armies Book Three: Reveal is the book of the weird for Players and Game Masters alike.
- Gamemaster characters, locations, creatures, and events.
- Heresy and hearsay, alphabetized like a devil's dictionary.
- Ideas, hooks, tidbits, scraps, lies, truths, and horrors.
- Lists, stats, and ephemera.
- Even more weirdness.
- Even more magick.
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