Description

World at War #50: Zhukov’s War (Special Edition) captures the brutal and decisive middle phase of the Eastern Front during World War II — the titanic clash between Hitler’s Germany and Stalin’s Soviet Union from July 1942 through July 1943. This period encompasses some of the most intense operations of the war, where both sides sought to seize the strategic initiative amid enormous losses and shifting momentum.

  • Epic Campaign Across the Eastern Front: The map spans from Leningrad in the north to the Sea of Azov in the south, with each hex representing 20 miles of terrain. Players command vast formations across a front stretching thousands of kilometres, where every decision can change the course of history.
  • Dynamic Chit-Draw System: Turn order and operations are determined by the random drawing of activation chits, reflecting the chaos and unpredictability of real wartime command. Each chit grants both movement and combat phases — but in varying sequences, introducing tactical tension and forcing constant adaptation.
  • Strategic Variety and Replayability: Each player must choose and execute their overall strategy while keeping a reserve ready to counter unexpected enemy breakthroughs or exploit fleeting opportunities. No two games play alike, as chit variations and turn bonuses alter the tempo and nature of each campaign.
  • Seasonal Shifts and Phased Objectives: Turns represent one month of operations during most of the year and two months during winter, when mobility grinds to a halt. Victory can be achieved at three distinct points — after the first German offensive, following the Soviet winter counteroffensive, or at the conclusion of the final German summer assault.

Players command Soviet armies and German divisions, alongside Axis satellite corps, managing logistics, timing, and resource allocation in a campaign of attrition and manoeuvre. The alternating momentum of the war — from Stalingrad to Kursk — is vividly recreated through the game’s innovative mechanics and detailed historical design.

Game Components & Features:

  • 2 x full-colour 22x34” maps covering the Eastern Front
  • 352 counters representing historical formations and support units
  • Chit-based activation system with multiple variants and modifiers
  • Playable campaign covering July 1942 – July 1943
  • Victory conditions at three key stages of the conflict

Scale:
Players: 2
Level: Division / Army
Hex: 20 Miles
Turn: 1–2 Months

World at War #50: Zhukov’s War (Special Edition) offers a masterfully designed operational experience that balances realism with engaging gameplay. Both historically rich and strategically demanding, it invites players to test their skill in one of history’s largest and bloodiest campaigns — a true test of endurance, planning, and nerve.

Available now from Milsims Games — Australia’s leading destination for wargames, strategy titles, and historical simulations. Price-match guarantee and fast shipping from Mont Albert, VIC.

Specifications
SKU DCGWW50
Barcode # 09281030102
Brand Decision Games
Shipping Weight 0.6500kg
Shipping Width 0.300m
Shipping Height 0.020m
Shipping Length 0.230m
Shipping Cubic 0.002400000m3
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