Description

World at War #76: Operation Jupiter – Churchill’s Plan to Invade Norway, 1942 explores one of the most intriguing alternate history scenarios of World War II. In this two-player wargame, players simulate the first 30 days of a campaign that was planned — but never executed — by Winston Churchill as an alternative to Operation Torch. The result is a fascinating strategic simulation of what might have occurred had the Allies chosen to strike north instead of south in 1942.

  • Alternate 1942 Campaign: Step into the shoes of Allied and Axis commanders as you fight across the fjords, mountains, and coasts of Norway. The British-led Allied forces — supported by the United States, Canada, and the Soviet Union — launch an ambitious amphibious invasion designed to wrest control of Norway from German occupation.
  • Operational Scale: Each hex represents 10 miles (16.2 km), and each game turn equals three days of operations. Ground units represent regiments, brigades, and divisions — typically ranging from 2,500 to 12,000 men or 50 to 350 armoured fighting vehicles.
  • Dynamic Two-Player Gameplay: The Allied player must coordinate multiple national forces across challenging terrain and unpredictable weather, while the German player scrambles to mount an effective defence with limited resources stretched across occupied Scandinavia.
  • Historic and Variant Counters: In addition to the primary game, this issue also includes 48 variant and errata counters for World at War #70: Great Pacific War and 11 variant counters for World at War #74: Munich War, making it an excellent collector’s edition for series enthusiasts.

Gameplay focuses on strategic coordination, logistics, and amphibious operations under difficult Arctic conditions. Players must balance air and naval support, secure supply lines, and adapt to ever-changing battlefield situations. Victory depends on achieving key objectives before attrition and weather slow the offensive.

Game Components & Features:

  • 1 x 22x34” full-colour map of Norway and surrounding waters
  • 176 die-cut counters representing Allied and German ground, air, and support units
  • Rules for amphibious landings, mountain warfare, and Arctic logistics
  • Playable campaign covering the first 30 days of the invasion
  • Includes bonus variant counters for previous World at War titles

Scale:
Players: 2
Level: Regiment / Brigade / Division
Hex: 10 Miles (16.2 km)
Turn: 3 Days

World at War #76: Operation Jupiter – Churchill’s Plan to Invade Norway, 1942 offers players a compelling blend of historical authenticity and creative speculation. It’s an ideal game for fans of alternate history and operational-level WWII strategy, providing both deep gameplay and a unique “what if” look at Churchill’s northern ambitions.

Available now from Milsims Games — Australia’s trusted destination for wargames, strategy titles, and historical simulations for over 50 years. Price-match guarantee and fast shipping from Mont Albert, VIC.

Specifications
SKU DCGWW76
Barcode # 074808030101
Brand Decision Games
Shipping Weight 0.6500kg
Shipping Width 0.300m
Shipping Height 0.020m
Shipping Length 0.230m
Shipping Cubic 0.002400000m3
Format Magazine
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